Let's Trade
Let's Trade
Description:
Dr. Seuss has created many classics that students love. During this lesson, students will get the opportunity to share their favorite Dr. Seuss book and favorite character with their class by creating a trading card. Students will use their creativity to develop a trading card on the computer. At the end of the lesson, students will trade their cards with their friends.
Education Levels:
4, 5
Subject:
Literature, Integrating Technology Into The Classroom
Resource Type:
Lesson plan
Medium:
Text/HTML
Fee Status:
Free
Online provider:
Alabama Learning Exchange (ALEX)
Learning Outcomes:
Learning Outcomes:
Conforms To
Conforms To
3. Recognize the use or effect of literary elements and devices -- including setting, character traits, stated purpose, metaphors, and simple symbolism -- and recognize stated purpose and gain information from various text formats, including tables and charts.
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4. Demonstrate literal understanding of print material.
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34. Organize and present information in visual, oral, and/or print form.
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28. Spell correctly in final written products.
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2. Use a range of strategies, including drawing conclusions such as opinions about characters based on their actions and summarizing passages, to comprehend fifth-grade literary/recreational materials in a variety of genres.
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31. Use computers for expression. Examples: word processing, multimedia presentations
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8. Read grade-level texts aloud and silently with fluency and comprehension.
Conforms To
33. Organize and present information using a variety of media and student-produced text.
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